T-Rex's and the like will need closer to 200. Carnotaurs should be happy with about 50-100. Fifty should be good for Dilos and Raptors. Smaller and lower level carnivores will require less meat. Some creatures have very specific preferred food, may also like fish, or may only like fish! If they're not eating what you're using, try something new - especially if they're an aquatic species. This is a melee weapon, though, so it can be difficult to handle a creature that's running away (or trying to kill you.) Honestly, it's not recommended as it would take quite a while to do enough torp damage to knock a larger creature out, but it can help get you some Dodos and other small critters.įirst, is it an herbivore or a carnivore? Though some creatures have specific preferences, there's a general tier list of food depending on their category. The most straightforward weapon that deals torpidity damage you can make in the early game is the Club. If you look at a creature's stats, you'll see a bar for "Torpidity." Essentially, you need to deplete this bar before you deplete the dino's health pool-then, it will become tranquilized, allowing you to proceed with the taming process of adding food to its inventory.Ĭertain weapons will do more torpidity damage than regular damage, allowing you to tranquilize your target effectively. The first thing you need to do is acquire something that can effectively knock out a creature. The Lystrosaurus, for example, will be tamed if you equip its preferred food (Rare Flowers, but berries will work) and hand feed it continuously until it's tamed.Īcquire a Weapon That Knocks Creatures Out These steps of course don't all apply to passively tamed creatures, which can befriended through different means (and are more rare than the knock out method).
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